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Freminet
HP 10Energy 2

Freminet

CryoClaymoreFontaineFatuiArkhe: Pneuma

"Yearning for Unseen Depths" Freminet

Alone under the cold light of stars.

■ Source
Reward for inviting Freminet to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him

Talents

Flowing Eddies

Flowing Eddies

Normal Attack
Deals 2 Physical DMG.
Pressurized Floe

Pressurized Floe

Elemental Skill
Deals 2 Cryo DMG. If this character has not yet gained Pers Timer, they will gain Pers Timer.
■ Pers Timer
For every 1 card you draw: This card will gain 1 Pressure Level.
When the character to which this is attached uses Pressurized Floe: If Pressure Level is at least 2, cancel this effect, and the Skill costs 1 fewer Elemental Die. If, after the Skill is finalized, the Pressure Level is at least 4, deal 2 additional Physical DMG.
Shadowhunter's Ambush

Shadowhunter's Ambush

Elemental Burst
Deals 4 Cryo DMG. Attaches Subnautical Hunter Mode to this character.
■ Subnautical Hunter Mode
After you draw 3 cards: Grants 1 Shield point to defend the character to which this is attached. (Can stack. Max 2 points.)
After the character to which this is attached uses a Normal Attack or Elemental Skill: Place up to 2 cards with the highest Current Elemental Dice Cost in your Hand at the bottom of your deck, then draw the same number of cards.
Duration (Rounds): 2

Dictionary

Physical DMG

Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

■ Pressurized Floe

Deals 2 Cryo DMG. If this character has not yet gained Pers Timer, they will gain Pers Timer.

Cryo DMG

Applies Cryo and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives Physical or Pyro DMG, in which case they will take +2 DMG)

■ Pers Timer

For every 1 card you draw: This card will gain 1 Pressure Level.
When the character to which this is attached uses Pressurized Floe: If Pressure Level is at least 2, cancel this effect, and the Skill costs 1 fewer Elemental Die. If, after the Skill is finalized, the Pressure Level is at least 4, deal 2 additional Physical DMG.

Shield

This Shield will be consumed to protect the character who equips it from DMG.

Current Elemental Dice Cost

If a Cost Increase or Cost Reduction is attached to an Action Card, its current Elemental Dice cost will be adjusted accordingly.
(Effects that reduce the Elemental Dice cost when playing the card do not affect this cost.)

Duration (Rounds)

Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.

■ Subnautical Hunter Mode

After you draw 3 cards: Grants 1 Shield point to defend the character to which this is attached. (Can stack. Max 2 points.)
After the character to which this is attached uses a Normal Attack or Elemental Skill: Place up to 2 cards with the highest Current Elemental Dice Cost in your Hand at the bottom of your deck, then draw the same number of cards.
Duration (Rounds): 2
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