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HP 10Energy 2
Mualani
HydroCatalystNatlan
"Splish-Splash Wavechaser" Mualani
Swellrider of Perennial Springs
■ Source
Reward for inviting Mualani to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Reward for inviting Mualani to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Talents

Cooling Treatment
Normal Attack
Deals 1
Hydro DMG.
Hydro DMG.
Surfshark Wavebreaker
Elemental Skill
Attach Bitey Shark to self, then enter Nightsoul's Blessing and gain 2 "Nightsoul points." (This skill cannot be used after the character enters Nightsoul's Blessing)
(Characters with Bitey Shark attached can use the Technique: Sharky Surfboard)
(Characters with Bitey Shark attached can use the Technique: Sharky Surfboard)
■ Bitey Shark
TechniqueUndiscoverable
After either side switches characters, and Mualani is the active character: Spend 1 Nightsoul point to apply Bite Target to the opposing active character.
Technique: Sharky Surfboard
When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the character to which this is attached has their Nightsoul's Blessing end.
Technique: Sharky Surfboard
When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the character to which this is attached has their Nightsoul's Blessing end.
■ Nightsoul's Blessing
Nightsoul State
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)
■ Sharky Surfboard
Technique
Switch to your previous character, attach 1 Bite Target stack to the opposing active character. (If your standby characters have all been defeated, consume 1 extra Nightsoul point)

Boomsharka-laka
Elemental Burst
Deals 2
Hydro DMG, summons Shark Missile.
Hydro DMG, summons Shark Missile.■ Shark Missile
End Phase: Deal 2
Hydro DMG.
Usage(s): 2 (Can stack, no stack limit)
Hydro DMG.Usage(s): 2 (Can stack, no stack limit)
Dictionary
■
Hydro DMG
Applies
Hydro and can trigger the following Elemental Reactions:

Vaporize: DMG +2 for this instance

Electro-Charged:DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)

Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG

Lunar-Charged: Creates a [Thundercloud] that deals 2
Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.)
Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged:DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Lunar-Charged: Creates a [Thundercloud] that deals 2
Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.)■ Bite Target
When receiving damage dealt by Mualani or Shark Missile: Remove this effect. For each stack, increase the damage by 2.
(Stacks are accumulative, with no limit.)
(Stacks are accumulative, with no limit.)
■ Technique
When the active character is equipped with a Technique card, they can use the corresponding Technique.
Using a Technique counts as a Combat Action. If the character is unable to use Skills due to conditions like Frozen, Petrification, or Stun, they are also unable to use the Technique.
Using a Technique is not considered as using a Skill. Therefore, it cannot trigger effects such as "After using a skill" or "After the character triggers an Elemental Reaction." Damage dealt by using a Technique is not considered Damage dealt by the character.
Using a Technique counts as a Combat Action. If the character is unable to use Skills due to conditions like Frozen, Petrification, or Stun, they are also unable to use the Technique.
Using a Technique is not considered as using a Skill. Therefore, it cannot trigger effects such as "After using a skill" or "After the character triggers an Elemental Reaction." Damage dealt by using a Technique is not considered Damage dealt by the character.
■ Sharky Surfboard
Switch to your previous character, attach 1 Bite Target stack to the opposing active character. (If your standby characters have all been defeated, consume 1 extra Nightsoul point)
■ Nightsoul's Blessing
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)
■ Bitey Shark
After either side switches characters, and Mualani is the active character: Spend 1 Nightsoul point to apply Bite Target to the opposing active character.
Technique: Sharky Surfboard
When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the character to which this is attached has their Nightsoul's Blessing end.
Technique: Sharky Surfboard
When the character to which this is attached has 0 Nightsoul points, discard this card. When this card is discarded, the character to which this is attached has their Nightsoul's Blessing end.
■ Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.
This card will be discarded immediately once it has 0 Usages remaining.
■ Shark Missile
End Phase: Deal 2
Hydro DMG.
Usage(s): 2 (Can stack, no stack limit)
Hydro DMG.Usage(s): 2 (Can stack, no stack limit)

