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HP 10Energy 2
Dehya
PyroClaymoreSumeruThe Eremites
"Flame-Mane" Dehya
The eyes of a vulture, the spirit of a lion, an unbridled daughter of the desert.
■ Source
Reward for inviting Dehya to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Reward for inviting Dehya to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Talents

Sandstorm Assault
Normal Attack
Deals 2
Physical DMG.
Physical DMG.
Molten Inferno
Elemental Skill
Summon Fiery Sanctum Field. If Fiery Sanctum Field already exists, then first deal 1
Pyro DMG.
Pyro DMG.■ Fiery Sanctum Field
End Phase: Deal 1
Pyro DMG.
Usage(s): 3
When this Summon is on the field and Dehya is on standby on your side, then when your active character takes damage: Decrease DMG taken by 1, and if Dehya has at least 7 HP, deal 1 Piercing DMG to her (once per round).
Pyro DMG.Usage(s): 3
When this Summon is on the field and Dehya is on standby on your side, then when your active character takes damage: Decrease DMG taken by 1, and if Dehya has at least 7 HP, deal 1 Piercing DMG to her (once per round).

Leonine Bite
Elemental Burst
Deals 3
Pyro DMG, then performs "Prepare Skill|s1:prepares" for Incineration Drive.
Pyro DMG, then performs "Prepare Skill|s1:prepares" for Incineration Drive.■ Incineration Drive
Elemental Burst
Deals 3
Pyro DMG.
Pyro DMG.
Incineration Drive
Elemental Burst
Deals 3
Pyro DMG.
Pyro DMG.
Fiery Sanctum: Redmane's Blood
Passive Skill
Dictionary
■
Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.
■
Pyro DMG
Applies
Pyro and can trigger the following Elemental Reactions:

Melt: DMG +2 for this instance

Vaporize: DMG +2 for this instance

Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character

Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)■ Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.
This card will be discarded immediately once it has 0 Usages remaining.
■ Piercing DMG
Piercing DMG cannot be increased by any bonuses, but cannot be defended against using Shields or DMG Immunity either.
■ Fiery Sanctum Field
End Phase: Deal 1
Pyro DMG.
Usage(s): 3
When this Summon is on the field and Dehya is on standby on your side, then when your active character takes damage: Decrease DMG taken by 1, and if Dehya has at least 7 HP, deal 1 Piercing DMG to her (once per round).
Pyro DMG.Usage(s): 3
When this Summon is on the field and Dehya is on standby on your side, then when your active character takes damage: Decrease DMG taken by 1, and if Dehya has at least 7 HP, deal 1 Piercing DMG to her (once per round).
■ Prepare Skill|s1:prepares
Some Skills cannot be used directly. Instead, they need to be prepared over a certain number of turns.
When it is a certain player's turn, and this player's active character is currently preparing a Skill, this player's turn will be skipped. If the Skill has finished being prepared, the character will directly use that Skill at this time. (Skills that require preparing cannot activate effects triggered by "using a Skill" or "triggering an Elemental Reaction" or other such effects.)
Only active characters can prepare Skills, and if an active character who is preparing a Skill gets switched off-field, their preparation will be interrupted.
When it is a certain player's turn, and this player's active character is currently preparing a Skill, this player's turn will be skipped. If the Skill has finished being prepared, the character will directly use that Skill at this time. (Skills that require preparing cannot activate effects triggered by "using a Skill" or "triggering an Elemental Reaction" or other such effects.)
Only active characters can prepare Skills, and if an active character who is preparing a Skill gets switched off-field, their preparation will be interrupted.
■ Incineration Drive
Deals 3
Pyro DMG.
Pyro DMG.
