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Varesa
HP 10Energy 3

Varesa

ElectroCatalystNatlan

"Strength in Serenity" Varesa

Steadfast in defense, unshakeable in offense.

■ Source
Reward for inviting Varesa to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her

Talents

By the Horns

By the Horns

Normal Attack
Deals 1 Electro DMG. When the Skill used this time is Plunging Attack: Deal +1 DMG. This character enters Nightsoul's Blessing, and gains 1 Nightsoul point.
■ Nightsoul's Blessing
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.
Riding the Night-Rainbow

Riding the Night-Rainbow

Elemental Skill
Deals 2 Electro DMG, applies Sudden Onrush to self, enters Nightsoul's Blessing, gains 1 Nightsoul point, then switches to the next character.
■ Sudden Onrush
Before your next action, switch the character to which this is attached to be the active character.
■ Nightsoul's Blessing
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.
Guardian Vent!

Guardian Vent!

Elemental Burst
Deals 3 Electro DMG, applies Apex Drive to self.
■ Apex Drive
After Varesa is switched in to be the Active Character: Prepare Skill|s1:prepares: Guardian Vent: Volcano Kablam.
Usage(s): 1
Tag-Team Triple Jump!

Tag-Team Triple Jump!

Passive Skill
(Passive) After Varesa uses a Skill: If she has 2 Nightsoul points, she consumes 2 Nightsoul points and applies Apex Drive to herself.
■ Apex Drive
After Varesa is switched in to be the Active Character: Prepare Skill|s1:prepares: Guardian Vent: Volcano Kablam.
Usage(s): 1
Guardian Vent: Volcano Kablam

Guardian Vent: Volcano Kablam

Elemental Burst
Deals 4 Electro DMG. This Skill is considered a Plunging Attack.
Riding the Night-Rainbow

Riding the Night-Rainbow

Elemental Skill
Deals 2 Electro DMG, applies Sudden Onrush to self, enters Nightsoul's Blessing, gains 1 Nightsoul point, then switches to your next character.
■ Sudden Onrush
Before your next action, switch the character to which this is attached to be the active character.
■ Nightsoul's Blessing
Nightsoul State
The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.

Dictionary

■ Nightsoul's Blessing

The character to which this is attached accumulates Nightsoul points. (Max 2 points)
When the character has 0 Nightsoul points, they exit Nightsoul's Blessing.

Electro DMG

Applies Electro and can trigger the following Elemental Reactions:
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Electro-Charged: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Lunar-Charged: Creates a [Thundercloud] that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.)

Plunging Attack

After a character is switched in to be the Active Character, should the next Skill they use within this Round be a Normal Attack, it will be considered a Plunging Attack.

■ Sudden Onrush

Before your next action, switch the character to which this is attached to be the active character.

Prepare Skill|s1:prepares

Some Skills cannot be used directly. Instead, they need to be prepared over a certain number of turns.
When it is a certain player's turn, and this player's active character is currently preparing a Skill, this player's turn will be skipped. If the Skill has finished being prepared, the character will directly use that Skill at this time. (Skills that require preparing cannot activate effects triggered by "using a Skill" or "triggering an Elemental Reaction" or other such effects.)
Only active characters can prepare Skills, and if an active character who is preparing a Skill gets switched off-field, their preparation will be interrupted.

Guardian Vent: Volcano Kablam

Elemental Burst
(Prepare for 1 turn)
Deal 3 Electro DMG. This Skill is considered a Plunging Attack.

Usage(s)

After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

■ Apex Drive

After Varesa is switched in to be the Active Character: Prepare Skill|s1:prepares: Guardian Vent: Volcano Kablam.
Usage(s): 1
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