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Sayu
HP 10Energy 2

Sayu

AnemoClaymoreInazuma

"Mujina Ninja" Sayu

By your side without a trace, like a character from a dream.

■ Source
Reward for inviting Sayu to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her

Talents

Shuumatsuban Ninja Blade

Shuumatsuban Ninja Blade

Normal Attack
Deals 2 Physical DMG.
Yoohoo Art: Fuuin Dash

Yoohoo Art: Fuuin Dash

Elemental Skill
Deals 1 Anemo DMG, and this character begins to Prepare Skill|s1:prepares: Fuufuu Whirlwind Kick.
If this usage of the skill triggers Swirl, then Fuufuu Whirlwind Kick is converted to DMG of the Swirled Element.
■ Fuufuu Whirlwind Kick
Elemental Skill
(Prepare for 1 turn)
Deals 2 Anemo DMG (or the Swirled Element's DMG)
Yoohoo Art: Mujina Flurry

Yoohoo Art: Mujina Flurry

Elemental Burst
Deals 1 Anemo DMG, summons 1 Muji-Muji Daruma.
■ Muji-Muji Daruma
End Phase: Deal 1 Anemo DMG, heal the character on your team that has taken the most damage for 2 HP.
Usage(s): 2
Fuufuu Whirlwind Kick

Fuufuu Whirlwind Kick

Elemental Skill
(Prepare for 1 turn)
Deals 2 Anemo DMG (or the Swirled Element's DMG)

Dictionary

Physical DMG

Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Anemo DMG

Reacts with Elements if they are already applied:
Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target

Prepare Skill|s1:prepares

Some Skills cannot be used directly. Instead, they need to be prepared over a certain number of turns.
When it is a certain player's turn, and this player's active character is currently preparing a Skill, this player's turn will be skipped. If the Skill has finished being prepared, the character will directly use that Skill at this time. (Skills that require preparing cannot activate effects triggered by "using a Skill" or "triggering an Elemental Reaction" or other such effects.)
Only active characters can prepare Skills, and if an active character who is preparing a Skill gets switched off-field, their preparation will be interrupted.

■ Fuufuu Whirlwind Kick

(Prepare for 1 turn)
Deals 2 Anemo DMG (or the Swirled Element's DMG)

Usage(s)

After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

■ Muji-Muji Daruma

End Phase: Deal 1 Anemo DMG, heal the character on your team that has taken the most damage for 2 HP.
Usage(s): 2

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