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Kinich
HP 10Energy 2

Kinich

DendroClaymoreNatlan

"Turnfire Hunt" Kinich

Fulfiller of Commissions, Flame Bearer of the Canopy.

■ Source
Reward for inviting Kinich to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him

Talents

Nightsun Style

Nightsun Style

Normal Attack
Deals 2 Physical DMG.
Canopy Hunter: Riding High

Canopy Hunter: Riding High

Elemental Skill
Select one of your characters, attach Grapple Link to self, and enter the Nightsoul's Blessing state. Deal 2 Dendro DMG, then switch position with the selected character.
■ Grapple Link
After the opposing side takes Burning DMG, or your other characters use a Technique: The character to which this is attached gains 1 Nightsoul point.
When Nightsoul points are at 2: Attach Grapple Prepare to the character to which this is attached, then consume 2 Nightsoul points. (After Grapple Prepare is attached, before your characters select their actions, if the attached character is the active character: Deal 3 Dendro DMG to the nearest opponent)
Duration (Rounds): 2
■ Nightsoul's Blessing
Nightsoul State
The character to which this is attached accumulates "Nightsoul points." (Max 2 points)
Hail to the Almighty Dragonlord

Hail to the Almighty Dragonlord

Elemental Burst
Deals 1 Dendro DMG, summons Almighty Dragonlord, Ajaw.
■ Almighty Dragonlord, Ajaw
End Phase: Deal 1 Dendro DMG, then deal 1 Dendro DMG to your opponent's next character.
Usage(s): 2

Dictionary

Physical DMG

Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

■ Grapple Prepare

Before your character chooses their action, if the character to which this is attached is your active character: Deal 3 Dendro DMG to the nearest opposing character.

Dendro DMG

Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

Duration (Rounds)

Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.

■ Grapple Link

After the opposing side takes Burning DMG, or your other characters use a Technique: The character to which this is attached gains 1 Nightsoul point.
When Nightsoul points are at 2: Attach Grapple Prepare to the character to which this is attached, then consume 2 Nightsoul points. (After Grapple Prepare is attached, before your characters select their actions, if the attached character is the active character: Deal 3 Dendro DMG to the nearest opponent)
Duration (Rounds): 2

■ Nightsoul's Blessing

The character to which this is attached accumulates "Nightsoul points." (Max 2 points)

Usage(s)

After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

■ Almighty Dragonlord, Ajaw

End Phase: Deal 1 Dendro DMG, then deal 1 Dendro DMG to your opponent's next character.
Usage(s): 2
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