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Emilie
HP 10Energy 2

Emilie

DendroPolearmFontaineArkhe: Pneuma

"A Thousand Scents Traced" Emilie

Like fragrance fading, like mist dissipating.

■ Source
Reward for inviting Emilie to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her

Talents

Shadow-Hunting Spear (Custom)

Shadow-Hunting Spear (Custom)

Normal Attack
Deals 2 Physical DMG.
Fragrance Extraction

Fragrance Extraction

Elemental Skill
Summons 1 Lumidouce Case: Level 1.
■ Lumidouce Case: Level 1
End Phase: Deal 1 Dendro DMG.
After you deal Burning reaction DMG: This card levels up to become Lumidouce Case: Level 2.
Usage(s): 3 (Can stack. Max 6 stacks.)
Aromatic Explication

Aromatic Explication

Elemental Burst
Deals 1 Dendro DMG, summons Lumidouce Case: Level 3.
■ Lumidouce Case: Level 3
End Phase: Deal 1 Dendro DMG to all opponents.
Usage(s): 1
Lingering Fragrance

Lingering Fragrance

Passive Skill
When your Burning Flame enters play: After the next time either side uses a Skill, trigger 1 instance of Burning Flame's End of Round effect. (Twice per Round)
■ Burning Flame
Dendro Construct
End Phase: Deal 1 Pyro DMG.
Usage(s): 1 (Can stack. Max 2 stacks.)
Lingering Fragrance

Lingering Fragrance

Passive Skill
When your Burning Flame enters play: After the next time either side uses a Skill, trigger 1 End of Round effect for a friendly Burning Flame. (Twice per Round)
■ Burning Flame
Dendro Construct
End Phase: Deal 1 Pyro DMG.
Usage(s): 1 (Can stack. Max 2 stacks.)

Dictionary

Physical DMG

Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Dendro DMG

Applies Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG

■ Lumidouce Case: Level 2

End Phase: Deal 2 Dendro DMG.
Usage(s): 3 (Can stack. Max 6 stacks.)

Usage(s)

After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.

■ Lumidouce Case: Level 1

End Phase: Deal 1 Dendro DMG.
After you deal Burning reaction DMG: This card levels up to become Lumidouce Case: Level 2.
Usage(s): 3 (Can stack. Max 6 stacks.)

■ Lumidouce Case: Level 3

End Phase: Deal 1 Dendro DMG to all opponents.
Usage(s): 1

Pyro DMG

Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)

■ Burning Flame

End Phase: Deal 1 Pyro DMG.
Usage(s): 1 (Can stack. Max 2 stacks.)

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