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HP 10Energy 2
Emilie
DendroPolearmFontaineArkhe: Pneuma
"A Thousand Scents Traced" Emilie
Like fragrance fading, like mist dissipating.
■ Source
Reward for inviting Emilie to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Reward for inviting Emilie to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with her
Talents

Shadow-Hunting Spear (Custom)
Normal Attack
Deals 2
Physical DMG.
Physical DMG.
Fragrance Extraction
Elemental Skill
Summons 1 Lumidouce Case: Level 1.
■ Lumidouce Case: Level 1
End Phase: Deal 1
Dendro DMG.
After you deal Burning reaction DMG: This card levels up to become Lumidouce Case: Level 2.
Usage(s): 3 (Can stack. Max 6 stacks.)
Dendro DMG.After you deal Burning reaction DMG: This card levels up to become Lumidouce Case: Level 2.
Usage(s): 3 (Can stack. Max 6 stacks.)

Aromatic Explication
Elemental Burst
Deals 1
Dendro DMG, summons Lumidouce Case: Level 3.
Dendro DMG, summons Lumidouce Case: Level 3.■ Lumidouce Case: Level 3
End Phase: Deal 1
Dendro DMG to all opponents.
Usage(s): 1
Dendro DMG to all opponents.Usage(s): 1

Lingering Fragrance
Passive Skill
When your Burning Flame enters play: After the next time either side uses a Skill, trigger 1 instance of Burning Flame's End of Round effect. (Twice per Round)
■ Burning Flame
Dendro Construct
End Phase: Deal 1
Pyro DMG.
Usage(s): 1 (Can stack. Max 2 stacks.)
Pyro DMG.Usage(s): 1 (Can stack. Max 2 stacks.)

Lingering Fragrance
Passive Skill
When your Burning Flame enters play: After the next time either side uses a Skill, trigger 1 End of Round effect for a friendly Burning Flame. (Twice per Round)
■ Burning Flame
Dendro Construct
End Phase: Deal 1
Pyro DMG.
Usage(s): 1 (Can stack. Max 2 stacks.)
Pyro DMG.Usage(s): 1 (Can stack. Max 2 stacks.)
Dictionary
■
Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.
■
Dendro DMG
Applies
Dendro and can trigger the following Elemental Reactions:

Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG

Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)

Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG
Dendro and can trigger the following Elemental Reactions:
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Quicken: DMG +1 for this instance, creates a [Catalyzing Field] that grants +1 DMG to the next 2 instances of Dendro or Electro DMG■ Lumidouce Case: Level 2
End Phase: Deal 2
Dendro DMG.
Usage(s): 3 (Can stack. Max 6 stacks.)
Dendro DMG.Usage(s): 3 (Can stack. Max 6 stacks.)
■ Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.
This card will be discarded immediately once it has 0 Usages remaining.
■ Lumidouce Case: Level 1
End Phase: Deal 1
Dendro DMG.
After you deal Burning reaction DMG: This card levels up to become Lumidouce Case: Level 2.
Usage(s): 3 (Can stack. Max 6 stacks.)
Dendro DMG.After you deal Burning reaction DMG: This card levels up to become Lumidouce Case: Level 2.
Usage(s): 3 (Can stack. Max 6 stacks.)
■ Lumidouce Case: Level 3
End Phase: Deal 1
Dendro DMG to all opponents.
Usage(s): 1
Dendro DMG to all opponents.Usage(s): 1
■
Pyro DMG
Applies
Pyro and can trigger the following Elemental Reactions:

Melt: DMG +2 for this instance

Vaporize: DMG +2 for this instance

Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character

Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)■ Burning Flame
End Phase: Deal 1
Pyro DMG.
Usage(s): 1 (Can stack. Max 2 stacks.)
Pyro DMG.Usage(s): 1 (Can stack. Max 2 stacks.)

