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HP 11Energy 2
Frost Operative
CryoOther WeaponsFatui
Filtered in Liquidation: Frost Operative
Selected while still children, they can only become an "Operative" after many long years of training and teaching, after countless rounds have winnowed the field.
■ Source
Reward for accepting the Tavern Challenge at The Cat's Tail and claiming victory in a Friendly Fracas with the Frost Operative
Reward for accepting the Tavern Challenge at The Cat's Tail and claiming victory in a Friendly Fracas with the Frost Operative
Talents

Swift Point
Normal Attack
Deals 2
Physical DMG.
Physical DMG.
Frosty Interjection
Elemental Skill
Deals 3
Cryo DMG.
Cryo DMG.
Thorny Onslaught
Elemental Burst
Deals 4
Cryo DMG. Attaches Onslaught Stance to this character.
Cryo DMG. Attaches Onslaught Stance to this character.■ Onslaught Stance
End Phase: Deals 1 Piercing DMG to all opposing characters affected by Bond of Life.
Duration (Rounds): 2
Duration (Rounds): 2

Blood-Bonded Shadow
Passive Skill
(Passive) After this character uses a Skill: Attach Bond of Life to the opponent's active character with Usage(s) equal to (this Skill's finalized DMG total -2). (Max 5 stacks)
■ Bond of Life
When the character to which this is attached is healed: This effect will be consumed once for every Usage(s) it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP)
Usage(s): 1 (Can stack, no stack limit).
Usage(s): 1 (Can stack, no stack limit).
Dictionary
■
Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.
■
Cryo DMG
Applies
Cryo and can trigger the following Elemental Reactions:

Melt: DMG +2 for this instance

Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives Physical or Pyro DMG, in which case they will take +2 DMG)
Cryo and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives Physical or Pyro DMG, in which case they will take +2 DMG)■ Bond of Life
When the character to which this is attached is healed: This effect will be consumed once for every Usage(s) it has to negate 1 HP of healing received. (Cannot negate revives or healing caused by redistribution of HP)
Usage(s): 1 (Can stack, no stack limit).
Usage(s): 1 (Can stack, no stack limit).
■ Piercing DMG
Piercing DMG cannot be increased by any bonuses, but cannot be defended against using Shields or DMG Immunity either.
■ Duration (Rounds)
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.
This card will be discarded immediately once Duration (Rounds) runs out.
■ Onslaught Stance
End Phase: Deals 1 Piercing DMG to all opposing characters affected by Bond of Life.
Duration (Rounds): 2
Duration (Rounds): 2
■ Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.
This card will be discarded immediately once it has 0 Usages remaining.

