Back to List

GCG_COST_DICE_CRYO 2
Mamaloaco's Frigid Rain
Talent
Citlali: Mamaloaco's Frigid Rain
"Citlalin, Itzpapa, get 'em!"
■ Source
Reward for inviting Citlali to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Reward for inviting Citlali to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Talents
Mamaloaco's Frigid Rain
Talent
After your opponent takes DMG from Frozen or Melt: +1 to your next 2 instances of
Hydro DMG and
Pyro DMG dealt, and Citlali gains 1 Nightsoul point. (Once per Round)
(You must have Citlali in your deck to add this card to your deck)
Hydro DMG and
Pyro DMG dealt, and Citlali gains 1 Nightsoul point. (Once per Round)(You must have Citlali in your deck to add this card to your deck)
Dictionary
■
Hydro DMG
Applies
Hydro and can trigger the following Elemental Reactions:

Vaporize: DMG +2 for this instance

Electro-Charged:DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)

Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG

Lunar-Charged: Creates a [Thundercloud] that deals 2
Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.)
Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged:DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Lunar-Charged: Creates a [Thundercloud] that deals 2
Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.)■
Pyro DMG
Applies
Pyro and can trigger the following Elemental Reactions:

Melt: DMG +2 for this instance

Vaporize: DMG +2 for this instance

Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character

Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)