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GCG_COST_DICE_CRYO 1
Far to Fall
Talent
Skirk: Far to Fall
"Another star goes out."
■ Source
Reward for inviting Skirk to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Reward for inviting Skirk to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Talents
Far to Fall
Talent
Fast Action: Equip this to your Skirk.
When your Skirk has this card equipped and is on the field, when you play or Discard Void Rift: Deal 1
Cryo DMG to the opponent's active character. (Once per Round)
(You must have Skirk in your deck to add this card to your deck.)
When your Skirk has this card equipped and is on the field, when you play or Discard Void Rift: Deal 1
Cryo DMG to the opponent's active character. (Once per Round)(You must have Skirk in your deck to add this card to your deck.)
■ Void Rift
Undiscoverable
Discard 1 card with a Current Elemental Dice Cost of 3 in your Hand. Allied Skirk then gains 2 Serpent's Subtlety.
Dictionary
■ Fast Action
You can continue with other actions after conducting 1 Fast Action.
Only after conducting 1 Combat Action will the turn pass over to your opponent.
Only after conducting 1 Combat Action will the turn pass over to your opponent.
■ Discard
Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck.
■ Void Rift
Discard 1 card with a Current Elemental Dice Cost of 3 in your Hand. Allied Skirk then gains 2 Serpent's Subtlety.
■
Cryo DMG
Applies
Cryo and can trigger the following Elemental Reactions:

Melt: DMG +2 for this instance

Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target

Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives Physical or Pyro DMG, in which case they will take +2 DMG)
Cryo and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Superconduct: DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives Physical or Pyro DMG, in which case they will take +2 DMG)