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Bunny Triggered
GCG_COST_DICE_PYRO 3

Bunny Triggered

TalentCombat Action

Amber: Bunny Triggered

"Go go Baron Bunny!"

■ Source
Reward for inviting Amber to a duel at The Cat's Tail and achieving all corresponding challenge objectives

Talents

Bunny Triggered

TalentCombat Action
Combat Action: When your active character is Amber, equip this card.
After Amber equips this card, immediately use Explosive Puppet once.
After you use a Normal Attack: If this card and Baron Bunny are still on the field, then Baron Bunny explodes and deals 4 Pyro DMG.
(You must have Amber in your deck to add this card to your deck.)
■ Explosive Puppet
Elemental Skill
Summons 1 Baron Bunny.
■ Baron Bunny
Damage Reduction
When your active character takes DMG: Decrease DMG taken by 2.
Usage(s): 1. When the Usages are depleted, this card will not be discarded.
At the End Phase, if Usage(s) have been depleted: Discard this card to deal 2 Pyro DMG.

Dictionary

Combat Action

After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.

■ Explosive Puppet

Summons 1 Baron Bunny.

■ Baron Bunny

When your active character takes DMG: Decrease DMG taken by 2.
Usage(s): 1. When the Usages are depleted, this card will not be discarded.
At the End Phase, if Usage(s) have been depleted: Discard this card to deal 2 Pyro DMG.

Pyro DMG

Applies Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
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