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GCG_COST_DICE_PYRO 1
Naganohara Meteor Swarm
TalentCombat Action
Yoimiya: Naganohara Meteor Swarm
Naganohara Ideal Firework Reserve Theory.
■ Source
Reward for inviting Yoimiya to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Reward for inviting Yoimiya to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Talents
Naganohara Meteor Swarm
TalentCombat Action
Combat Action: When your active character is Yoimiya, equip this card.
After Yoimiya equips this card, immediately use Niwabi Fire-Dance once.
After the Niwabi Enshou created by your Yoimiya, who has this card equipped, triggers: Deal 1 additional
Pyro DMG.
(You must have Yoimiya in your deck to add this card to your deck.)
After Yoimiya equips this card, immediately use Niwabi Fire-Dance once.
After the Niwabi Enshou created by your Yoimiya, who has this card equipped, triggers: Deal 1 additional
Pyro DMG.(You must have Yoimiya in your deck to add this card to your deck.)
■ Niwabi Fire-Dance
Elemental Skill
This character gains Niwabi Enshou. (This Skill does not grant Energy)
■ Niwabi Enshou
The character to which this is attached has their Normal Attacks deal +1 DMG, and their
Physical DMG dealt converted to
Pyro DMG.
Usage(s): 3
Physical DMG dealt converted to
Pyro DMG.Usage(s): 3
Dictionary
■ Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
■ Niwabi Fire-Dance
This character gains Niwabi Enshou. (This Skill does not grant Energy)
■ Niwabi Enshou
The character to which this is attached has their Normal Attacks deal +1 DMG, and their
Physical DMG dealt converted to
Pyro DMG.
Usage(s): 3
Physical DMG dealt converted to
Pyro DMG.Usage(s): 3
■
Pyro DMG
Applies
Pyro and can trigger the following Elemental Reactions:

Melt: DMG +2 for this instance

Vaporize: DMG +2 for this instance

Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character

Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)