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GCG_COST_DICE_ANEMO 4GCG_COST_ENERGY 2
Lands of Dandelion
TalentCombat Action
Jean: Lands of Dandelion
"Wind, hear me!"
■ Source
Reward for inviting Jean to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Reward for inviting Jean to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Talents
Lands of Dandelion
TalentCombat Action
Combat Action: When your active character is Jean, equip this card.
After Jean equips this card, immediately use Dandelion Breeze once.
When your Jean, who has this card equipped, is on the field, Dandelion Field will cause you to deal +1
Anemo DMG.
(You must have Jean in your deck to add this card to your deck.)
After Jean equips this card, immediately use Dandelion Breeze once.
When your Jean, who has this card equipped, is on the field, Dandelion Field will cause you to deal +1
Anemo DMG.(You must have Jean in your deck to add this card to your deck.)
■ Dandelion Breeze
Elemental Burst
Heals all your characters for 2 HP, summons 1 Dandelion Field.
■ Dandelion Field
End Phase: Deal 1
Anemo DMG, heal your active character for 1 HP.
Usage(s): 3
Anemo DMG, heal your active character for 1 HP.Usage(s): 3
Dictionary
■ Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
■ Dandelion Breeze
Heals all your characters for 2 HP, summons 1 Dandelion Field.
■ Dandelion Field
End Phase: Deal 1
Anemo DMG, heal your active character for 1 HP.
Usage(s): 3
Anemo DMG, heal your active character for 1 HP.Usage(s): 3
■
Anemo DMG
Reacts with Elements if they are already applied:

Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target

Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target

Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target

Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target

Cryo Swirl: Deals 1 Cryo DMG to all opposing characters except the target
Hydro Swirl: Deals 1 Hydro DMG to all opposing characters except the target
Pyro Swirl: Deals 1 Pyro DMG to all opposing characters except the target
Electro Swirl: Deals 1 Electro DMG to all opposing characters except the target