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GCG_COST_DICE_GEO 1GCG_COST_DICE_VOID 2
Arataki Ichiban
TalentCombat Action
Arataki Itto: Arataki Ichiban
Whatever you do, remember to ride the momentum.
■ Source
Reward for inviting Arataki Itto to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Reward for inviting Arataki Itto to a duel at The Cat's Tail and achieving all corresponding challenge objectives
Talents
Arataki Ichiban
TalentCombat Action
Combat Action: When your active character is Arataki Itto, equip this card.
After Arataki Itto equips this card, immediately use Fight Club Legend once.
After your Arataki Itto, who has this card equipped, uses Fight Club Legend for the second time or more in one Round: If Superlative Superstrength is triggered, deal +1 additional DMG.
(You must have Arataki Itto in your deck to add this card to your deck.)
After Arataki Itto equips this card, immediately use Fight Club Legend once.
After your Arataki Itto, who has this card equipped, uses Fight Club Legend for the second time or more in one Round: If Superlative Superstrength is triggered, deal +1 additional DMG.
(You must have Arataki Itto in your deck to add this card to your deck.)
■ Fight Club Legend
Normal Attack
Deals 2
Physical DMG.
Physical DMG.Dictionary
■ Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
■ Fight Club Legend
Deals 2
Physical DMG.
Physical DMG.■ Superlative Superstrength
When the character to which this is attached uses a Charged Attack: Deal +1 DMG. If the Usages are no less than 2, then costs 1 less Unaligned Element.
Usage(s): 1 (Can stack. Max 3 stacks.)
Usage(s): 1 (Can stack. Max 3 stacks.)
