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Consecrated Horned Crocodile
HP 11Energy 2

Consecrated Horned Crocodile

HydroOther WeaponsMonsterConsecrated Beast

Remnant Tide: Consecrated Horned Crocodile

A reptile that has mutated after feeding from greater lifeforms, controlling the ever-changing flow of water.

■ Source
Reward for accepting the Tavern Challenge at The Cat's Tail and claiming victory in a Friendly Fracas with the Consecrated Horned Crocodile

Talents

Fang Bite

Fang Bite

Normal Attack
Deals 2 Physical DMG.
Saw-Toothed Surge

Saw-Toothed Surge

Elemental Skill
Deals ? ? ? Hydro DMG, puts up to 1 card with the highest Current Elemental Dice Cost in your Hand at the bottom of your deck, then creates 1 Bonecruncher's Energy Block and adds it to your Hand.
■ Bonecruncher's Energy Block
Randomly Discard 1 card from your Hand with the highest Current Elemental Dice Cost and create 1 Elemental Die of your active character's Element. (Only 1 such card can be played per Round)
Reptilian Rage

Reptilian Rage

Elemental Burst
Deals ? ? ? Hydro DMG, then Discards up to 3 Bonecruncher's Energy Block cards. For each of those cards Discarded, heal the character on your team that has taken the most damage for 1 HP and increase their Max HP by 1.
■ Bonecruncher's Energy Block
Randomly Discard 1 card from your Hand with the highest Current Elemental Dice Cost and create 1 Elemental Die of your active character's Element. (Only 1 such card can be played per Round)
Consecrated Senses

Consecrated Senses

Passive Skill
(Passive) After you play or Discard a Bonecruncher's Energy Block card, heal the character on your team that has taken the most damage for 1 HP.
■ Bonecruncher's Energy Block
Randomly Discard 1 card from your Hand with the highest Current Elemental Dice Cost and create 1 Elemental Die of your active character's Element. (Only 1 such card can be played per Round)

Dictionary

Physical DMG

Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.

Discard

Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck.

Current Elemental Dice Cost

If a Cost Increase or Cost Reduction is attached to an Action Card, its current Elemental Dice cost will be adjusted accordingly.
(Effects that reduce the Elemental Dice cost when playing the card do not affect this cost.)

Hydro DMG

Applies Hydro and can trigger the following Elemental Reactions:
Vaporize: DMG +2 for this instance
Electro-Charged:DMG +1 for this instance, deal 1 Piercing DMG to all opposing characters except the target
Frozen: DMG +1 for this instance, the target is unable to perform any Actions this Round (Can be removed in advance after the target receives +2 Physical or Pyro DMG)
Bloom: DMG +1 for this instance, creates a [Dendro Core] that grants +2 DMG to the next instance of Pyro or Electro DMG
Lunar-Charged: Creates a [Thundercloud] that deals 2 Electro DMG at the end of the Round. (Usage: 1. Can stack, no stack limit. When created, or when its usages increase, apply [Electric Shock] to a random card in your opponent's Hand.)

■ Bonecruncher's Energy Block

Randomly Discard 1 card from your Hand with the highest Current Elemental Dice Cost and create 1 Elemental Die of your active character's Element. (Only 1 such card can be played per Round)

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