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GCG_COST_DICE_PYRO 3
Paid in Full
TalentCombat Action
Stealthy Extraction
Remember this for so long as you live: You know who it is you owe, and you know when you must pay.
■ Source
Reward for accepting the Tavern Challenge against Fatui Pyro Agent at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
Reward for accepting the Tavern Challenge against Fatui Pyro Agent at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
Talents
Paid in Full
TalentCombat Action
Combat Action: When your active character is Fatui Pyro Agent, equip this card.
After Fatui Pyro Agent equips this card, immediately use Prowl once.
When your Fatui Pyro Agent, who has this card equipped, creates a Stealth, it will have the following effects:
Starting Usage(s) +1, the
Physical DMG the character to which this is attached deals will be converted to
Pyro DMG.
(You must have Fatui Pyro Agent in your deck to add this card to your deck.)
After Fatui Pyro Agent equips this card, immediately use Prowl once.
When your Fatui Pyro Agent, who has this card equipped, creates a Stealth, it will have the following effects:
Starting Usage(s) +1, the
Physical DMG the character to which this is attached deals will be converted to
Pyro DMG.(You must have Fatui Pyro Agent in your deck to add this card to your deck.)
■ Prowl
Elemental Skill
Deals 1
Pyro DMG. This character gains Stealth.
Pyro DMG. This character gains Stealth.■ Stealth
Damage Reduction
The character to which this is attached takes -1 DMG and deals +1 DMG.
Usage(s): 3
The character to which this is attached has their
Physical DMG dealt converted to
Pyro DMG.
Usage(s): 3
The character to which this is attached has their
Physical DMG dealt converted to
Pyro DMG.Dictionary
■ Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
■ Prowl
Deals 1
Pyro DMG. This character gains Stealth.
Pyro DMG. This character gains Stealth.■ Stealth
The character to which this is attached takes -1 DMG and deals +1 DMG.
Usage(s): 3
The character to which this is attached has their
Physical DMG dealt converted to
Pyro DMG.
Usage(s): 3
The character to which this is attached has their
Physical DMG dealt converted to
Pyro DMG.■ Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.
This card will be discarded immediately once it has 0 Usages remaining.
■
Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.
■
Pyro DMG
Applies
Pyro and can trigger the following Elemental Reactions:

Melt: DMG +2 for this instance

Vaporize: DMG +2 for this instance

Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character

Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)
Pyro and can trigger the following Elemental Reactions:
Melt: DMG +2 for this instance
Vaporize: DMG +2 for this instance
Overloaded: DMG +2 for this instance, the target is forcibly switched to the next character
Burning: DMG +1 for this instance, creates a [Burning Flame] that will deal 1 Pyro DMG at the end of the Round (Takes effect once, max 2 stacks)