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GCG_COST_DICE_PYRO 3GCG_COST_ENERGY 2
Flamelord's Blessing
TalentCombat Action
Goldflame Qucusaur Tyrant: Flamelord's Blessing
"However, judging from his current title of 'Tyrant,' that story did not have a happy ending..."
■ Source
Reward for accepting the Tavern Challenge against the Goldflame Qucusaur Tyrant at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
Reward for accepting the Tavern Challenge against the Goldflame Qucusaur Tyrant at The Cat's Tail and achieving all corresponding challenge objectives in a Friendly Fracas
Talents
Flamelord's Blessing
TalentCombat Action
Combat Action: When your active character is Goldflame Qucusaur Tyrant, equip this card.
After Goldflame Qucusaur Tyrant equips this card, immediately use Goldflame Detonation once.
When you trigger Goldflame State, Discard 1 additional random card to your Hand. The DMG dealt by Goldflame State is increased by the Current Elemental Dice Cost of the Discard cards in your Hand.
(You must have Goldflame Qucusaur Tyrant in your deck to add this card to your deck.)
After Goldflame Qucusaur Tyrant equips this card, immediately use Goldflame Detonation once.
When you trigger Goldflame State, Discard 1 additional random card to your Hand. The DMG dealt by Goldflame State is increased by the Current Elemental Dice Cost of the Discard cards in your Hand.
(You must have Goldflame Qucusaur Tyrant in your deck to add this card to your deck.)
■ Goldflame Detonation
Elemental Burst
Deals D__KEY__DAMAGE D__KEY__ELEMENT, and deals 1 Piercing DMG to all opponent's off-field characters. Attaches 1 stack of Goldflame State to self.
■ Goldflame State
End Phase: If the character to which this is attached is your active character, deal 1
Pyro DMG, and deal 1 Piercing DMG to all opposing characters on standby.
Usage(s): 1 (Can stack, no stack limit)
Pyro DMG, and deal 1 Piercing DMG to all opposing characters on standby.Usage(s): 1 (Can stack, no stack limit)
Dictionary
■ Combat Action
After you finish 1 Combat Action, it will be your opponent's turn.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
Playing a card from your Hand with this rule is also a Combat Action rather than a Fast Action.
■ Goldflame Detonation
Deals D__KEY__DAMAGE D__KEY__ELEMENT, and deals 1 Piercing DMG to all opponent's off-field characters. Attaches 1 stack of Goldflame State to self.
■ Goldflame State
End Phase: If the character to which this is attached is your active character, deal 1
Pyro DMG, and deal 1 Piercing DMG to all opposing characters on standby.
Usage(s): 1 (Can stack, no stack limit)
Pyro DMG, and deal 1 Piercing DMG to all opposing characters on standby.Usage(s): 1 (Can stack, no stack limit)
■ Discard
Use Action Cards or Character Skill effects to Discard Action Cards from Hand or Deck.
■ Current Elemental Dice Cost
If a Cost Increase or Cost Reduction is attached to an Action Card, its current Elemental Dice cost will be adjusted accordingly.
(Effects that reduce the Elemental Dice cost when playing the card do not affect this cost.)
(Effects that reduce the Elemental Dice cost when playing the card do not affect this cost.)
