Sampo
A merchant who freely travels between the Overworld and the Underworld. He acts like he is everyone's friend, is enthusiastically humorous, and is good at bantering.
Ascension Materials
A merchant who freely travels between the Overworld and the Underworld. He acts like he is everyone's friend, is enthusiastically humorous, and is good at bantering.
Skill
Dazzling Blades
Deals Wind DMG equal to 140% of Sampo's ATK to one designated enemy.
Lv.1 → Lv.10 Materials Required
Ricochet Love
Deals Wind DMG equal to 70% of Sampo's ATK to one designated enemy, and further deals DMG for 4 extra time(s), with each time dealing Wind DMG equal to 70% of Sampo's ATK to a random enemy.
Lv.1 → Lv.15 Materials Required
Surprise Present
Deals Wind DMG equal to 192% of Sampo's ATK to all enemies, with a 100% base chance to increase the targets' DoT taken by 35% for 2 turn(s).
Lv.1 → Lv.15 Materials Required
Windtorn Dagger
Sampo's attacks have a 65% base chance to inflict Wind Shear for 3 turn(s). Enemies inflicted with Wind Shear will take Wind DoT equal to 65% of Sampo's ATK at the beginning of each turn. Wind Shear can stack up to 5 time(s).
Lv.1 → Lv.15 Materials Required
Shining Bright
After Sampo uses his Technique, enemies in a set area are afflicted with Blind for 10 second(s). Blinded enemies cannot detect ally targets. When initiating combat against a Blinded enemy, there is a 100% fixed chance to delay all enemies' action by 25%.
Traces
Trap
A2Extends the duration of Wind Shear caused by Talent by 1 turn(s).
Effect Hit Rate increases by 4.0%
ATK increases by 4.0%
Effect RES increases by 4.0%
Defensive Position
A4Using Ultimate additionally regenerates 10 Energy.
ATK increases by 6.0%
Effect Hit Rate increases by 6.0%
ATK increases by 6.0%
Spice Up
A6Enemies with Wind Shear effect deal 15% less DMG to Sampo.
Effect RES increases by 6.0%
Effect Hit Rate increases by 8.0%
ATK Boost
Lv. 1ATK increases by 4.0%
ATK increases by 8.0%
Eidolons
1. Rising Love
When using Skill, deals DMG for 1 extra time(s) to a random enemy.
2. Infectious Enthusiasm
Defeating an enemy afflicted with Wind Shear has a 100% base chance to inflict all enemies with 1 stack(s) of Wind Shear, equivalent to that of Skill.
3. Big Money!
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
4. The Deeper the Love, the Stronger the Hate
When Skill hits an enemy with 5 or more stack(s) of Wind Shear, the enemy immediately takes 8% of current Wind Shear DMG.
5. Huuuuge Money!
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
6. Increased Spending
Talent's Wind Shear DMG multiplier increases by 15%.
A silver-tongued salesman. Where there is profit to be made, you can be sure Sampo is nearby. The information that only Sampo possesses makes it hard not to approach him for help, but becoming his "customer" is not necessarily a good thing. After all, "customers" can quickly turn into "commodities" for the right price.
Hey, {NICKNAME}! Y'know, with Sampo Koski by your side, you've got a businessman, chaperone, and problem-solving conversationalist, all rolled into one! Pretty sweet deal, huh?










