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HP 10Energy 2
Gorou
GeoBowInazuma
"Canine Warrior" Gorou
The leader of the pack, leading the soldiers onward!
■ Source
Reward for inviting Gorou to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him
Reward for inviting Gorou to a duel at The Cat's Tail and claiming victory in a Friendly Fracas with him
Talents

Ripping Fang Fletching
Normal Attack
Deals 2
Physical DMG.
Physical DMG.
Inuzaka All-Round Defense
Elemental Skill
Deals 2
Geo DMG, creates 1 General's War Banner.
Geo DMG, creates 1 General's War Banner.■ General's War Banner
Your party's characters deal +1
Geo DMG.
Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)
Geo DMG.Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)

Juuga: Forward Unto Victory
Elemental Burst
Deals 2
Geo DMG, creates 1 General's War Banner, summons General's Glory.
Geo DMG, creates 1 General's War Banner, summons General's Glory.■ General's War Banner
Your party's characters deal +1
Geo DMG.
Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)
Geo DMG.Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)
■ General's Glory
End Phase: Deal 1
Geo DMG. If your party has 2
Geo characters, create 1 Crystallize.
Usage(s): 2
Geo DMG. If your party has 2
Geo characters, create 1 Crystallize.Usage(s): 2
Dictionary
■
Physical DMG
Physical DMG will not apply any Elements, nor can it engage in Elemental Reactions.
■
Geo DMG
Reacts with Elements if they are already applied:

Cryo Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)

Hydro Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)

Pyro Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)

Electro Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)

Cryo Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)
Hydro Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)
Pyro Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)
Electro Crystallize: DMG +1 for this instance, your active character gains 1 Shield point (Can stack, max 2 points)■ Duration (Rounds)
Each time you reach the end of a Round, Duration (Rounds) -1.
This card will be discarded immediately once Duration (Rounds) runs out.
This card will be discarded immediately once Duration (Rounds) runs out.
■ General's War Banner
Your party's characters deal +1
Geo DMG.
Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)
Geo DMG.Duration (Rounds): 2 (Can stack, can stack till 3 Rounds)
■ Crystallize
Grants 1 Shield point to your active character. (Can stack. Max 2 points.)
■ Usage(s)
After this card's effect is triggered, 1 Usage of it will be consumed.
This card will be discarded immediately once it has 0 Usages remaining.
This card will be discarded immediately once it has 0 Usages remaining.
■ General's Glory
End Phase: Deal 1
Geo DMG. If your party has 2
Geo characters, create 1 Crystallize.
Usage(s): 2
Geo DMG. If your party has 2
Geo characters, create 1 Crystallize.Usage(s): 2

